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Cinema 4d Studio R12 Download is available for Windows and Mac. You can download the trial version which includes the basic system requirements so you can test it before you buy. If you’re not ready to purchase Cinema 4D Studio, download the free four-week trial version to get started with your own creations today! The purpose of this tutorial is to show how easy it is to use C4D for 3D prototyping, architectural visualizations, promo videos, game design and more. The tutorial will take about 2 hours with a few breaks in between if everything proceeds smoothly. This tutorial is for Cinema 4D R12 and above.If you want to buy Cinema 4D Studio R16, go to the website: http://www.maxon.net/en/products/cinema-4d-studio-r16—overview Follow this link for more information: http://www.maxon.net/en/products/cinema-4d-studio-r16—overview The first thing we need to do is set the Document Properties and turn on Show Advanced Settings by clicking on the icon at the top right of the "Document Properties" window. Hover your mouse cursor over the paragraph below to see a quick explanation of these settings.The next step is to navigate to the Render Settings tab and set the Resolution by clicking on the icon at the top right of the "Render settings" window. Hover your mouse cursor over the paragraph below to see a quick explanation of this setting.Now that we have set our settings, we need to save them or apply them. To save our settings, go back to the "Document Properties" window and click on Save Changes button. The file should automatically save with a .rpt extension. The next step is to start our Cinema 4D R12 application. To do so, click on the icon at the top left of the "Application" window.The first thing we need to do is choose which viewport we want to use, so let’s go to the "Viewport" menu and select "Default", then press OK. The best viewport for 3D printing is the Top viewport. Let's go back to our file window and navigate to our Camera Viewport - Left viewport by clicking on the 2nd icon that looks like a camera in front of a monitor. The next step is to create a Camera node by clicking on the icon that looks like a camera in front of a computer monitor. The icon should change shape to match the one below. Once you have created your camera node, navigate to its properties window by clicking on its icon which resembles two arrows facing each other (looks like this) and press OK. The next step is to create our camera settings using the "Camera" drop list at the bottom right of the screen - you can choose between Wide, Telephoto or Perspective view; then look for "Depth Of Field" and set it to 50 (look at where I wrote 50). eccc085e13
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